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The basics of game design

Schwartz, Heather E.2020
Books, Manuscripts
'Skyrim', with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design.
Main title:
The basics of game design / by Heather E. Schwartz.
Imprint:
Oxford : Raintree, [2020]Oxford : Raintree, [2020]
Collation:
32 pages : illustrations (colour) ; 24 cm.
Series title:
Notes:
Includes bibliographical references and index.
Audience:
Juvenile.
ISBN:
9781474788069 (hbk)
Dewey class:
794.83J 005.13
Language:
English
BRN:
2329321
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