The basics of game design
Schwartz, Heather E.2020
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'Skyrim', with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design.
The basics of game design / by Heather E. Schwartz.
Oxford : Raintree, [2020]Oxford : Raintree, [2020]
32 pages : illustrations (colour) ; 24 cm.
Includes bibliographical references and index.
Juvenile.
9781474788069 (hbk)
794.83J 005.13
English
2329321