Space tech : real-world coding projects made fun
Wainewright, Max2020
Books, Manuscripts
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Recreate the technology that lives in space technology with code. Learn about gravity, create a jetpack game, programme a spaceship's return to Earth and much more! Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!
Main title:
Space tech : real-world coding projects made fun / Max Wainewright.
Author:
Imprint:
London : Wayland, [2020]London : Wayland, [2020]
Collation:
32 pages : illustrations (colour) ; 27 cm.
Series title:
Notes:
Originally published: 2019.Includes bibliographical references and index.
Audience:
Juvenile.
ISBN:
9781526308801 (pbk)
Dewey class:
005.13
Language:
English
Subject:
Scratch (Computer program language) -- Juvenile literatureComputer programming -- Juvenile literatureSpace sciences -- Juvenile literatureAstronautics -- Technological innovations -- Juvenile literatureCoding theory -- Juvenile literatureNon-Fiction 9+Computing and CodingFor National Curriculum Key Stage 2Interest age: from c 9 yearsChildren's / Teenage: general interestEducational: IT & computing, ICT
BRN:
2297350